Animation Basics
- Understanding Keyframes & FramesKeyframes & Frames |
Video demo on
understanding keyframes & frames
http://www.youtube.com/watch?v=0n4x-SJKai0- Frame rate
What is Frame Rate?
Frame
rate determines the number of frames your movie plays per second. This rate
corresponds directly to the length of time your animation takes to play.
Frame rate. |
Further reading on Frame Rate:
http://www.adobe.com/devnet/flash/learning_guide/animation/part02.html
Symbols & Instances
- Flash symbol as a master object or stamp.
- Use it multiple times throughout your movie.
- Reuse a symbol, it is called an instance.
- Key to reducing the file size & download weight of Flash documents.
- Three type of symbols in Flash:
- Graphic symbols (http://www.youtube.com/watch?v=Myu66Y42Xz0)
- Button symbols (http://www.youtube.com/watch?v=tZDvHpZD3mA)
- Movie clip symbols (http://www.dummies.com/how-to/content/how-to-create-and-place-movie-clips-in-adobe-flash.html)
Further reading on the 3 type of symbols:
http://www.flashpotential.com/2011/11/part-3-3-types-of-symbols-introduction.html
http://help.adobe.com/en_US/flash/cs/using/WSd60f23110762d6b883b18f10cb1fe1af6-7deea.html
Motion Tweening
A motion tween animates symbols moving in
space; when you create a motion tween, then you can click on any frame in the
tween, move the symbol on that frame, and watch Flash automatically build a
motion path animating the frames between that frame and the next keyframe. Any frame where you've manually moved the tweened symbol becomes a keyframe.
Shape Tweening
In shape tweening, you draw a vector shape at one specific frame in the Timeline, and change that shape or draw another shape at another specific frame. Flash Professional then interpolates the intermediate shapes for the frames in between, creating the animation of one shape morphing into another.Video: http://www.youtube.com/watch?v=fGZ-XtQk5Q4
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